Alarm Bell
警鐘
Cost
◇3
Durability
1100
Strike
—
Colour
Red
- Type
- Structure
Card text
Alarm Bell
ACT 1Turn [①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).
At the ring of the bell, Pals rise as one, weapons in hand.
Printings
Each language and variant is tracked separately — that is how the completion bars count.
English base
C
Japanese base
C
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